The layout of the vineyard rows is being studied with a sketchy placeholder texture while a suitable photo-sourced vine image is being prepared. The attempt has been to accept the terraforming completed to this point as a given, ‘natural’ condition and work with the slope of the terrain, although as the structures begin to appear […]
While I’ve been down with the ground, John has been having some fun on the aerial platform we created for developing mockups.
In addition to a spitoon he is currently working on, fun abounds with a scripted bottle of Pinot Noir that after a few swigs blurts out some random tasting notes blathered by a person […]
Above is a brief time-lapse montage of terraforming process, with the summary diagram outlining ideas for the overall planning that respond to this created landscape (to view the movie again just reload the page or right-click and select ‘play’).
It builds upon the earlier sketches and reference photos in an effort […]
The following is a lightly edited transcript from our first team meeting held last Wednesday evening. There were some really excellent ideas flowing, not to mention some big news from Josh!
[19:35] Carbonel Tigereye: Hi. Nice to see you, Frank!
[19:35] Carbonel Tigereye: Hi Josh. Hi Chip!
[19:35] You: Hi!
[19:35] Frank Bogomil: hi chip, […]
Based on the Design Brief and the reference information supplied, the following are among the sketches posted to the project management site (running on the excellent Basecamp):
To quite from an earlier Pinotblogger post, here is a bit in the way of a design brief:
There will be a scale model of our winery on display on our island that will be open for comment, a tasting room for avatars (the digital representation of yourself you take into Second Life) where you can […]
In addition to the flickr group photos you see fed in at the bottom of this page, Josh has posted this short video of the panoramic view from the winery office.